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Michael Rivero-Game Producer

Michael Rivero - Game Producer - profile avatar
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Quezon City, Philippines

Experience

Jan 2024 - Dec 2025
Malta

Game Producer

Avatar UX

Expertise details
Position Summary
Game Producer at Avatar UX
Industries
Information Technology
Media and Entertainment
Business Areas
Product Development
Project Management
  • Leads end-to-end game production from concept to global launch, managing cross-functional teams and aligning design, development, and QA using agile workflows.
  • Coordinates roadmaps, sprint goals, and stakeholder feedback while optimizing tools and processes to boost scalability, compliance, and player engagement.
Jan 2023 - Present
Quezon City, Philippines

Chapter Leader

Unreal Engine Community PHL

Expertise details
Position Summary
Chapter Leader at Unreal Engine Community PHL
Industries
Education
Information Technology
Business Areas
Marketing
  • Established strong partnerships with academic, government, and technology sectors in organizing and facilitating workshops, lectures, and meetups of both industry professionals, start-ups, and students with interest in using the Unreal Engine. Secured partnership with De La Salle University, Association of Computer Science Schools (ACSS), Philippine Schools, Universities, and Colleges Computer Education and Systems Society (PSUCCES) in formulating a series of Unreal event and workshop activities.
  • Facilitate and initiate a series of workshops and meetups designed for both intermediate and beginner level audiences interested in technical art, design, creatives, and of course, the Unreal Engine.
Jan 2023 - Dec 2024
Taguig, Philippines

Senior Executive Manager

Metaverse Continuum Business Group - Accenture

Expertise details
Position Summary
Senior Executive Manager at Metaverse Continuum Business Group - Accenture
Industries
Automotive
Information Technology
Manufacturing
Business Areas
Marketing
Product Development
Project Management
  • Headed the Metaverse production team from ideation, pre-production, optimization, and final production of metaverse interactive worlds for clients like Meta, Microsoft, Best Buy, and internal operations and business group of Accenture. Outputs focused on mixed reality, virtual reality, augmented reality, and extended reality mixed with generative AI technology.
  • Led the development of 3D developments in the field of vehicle product designs, industrial machine prototypes, generative AI 3D, interactive marketing, simulations, and digital interactive solutions.
Jan 2022 - Dec 2023
Lleida, Spain

Senior Producer

Starloop Studios / Magic Media Inc.

Expertise details
Position Summary
Senior Producer at Starloop Studios / Magic Media Inc.
Industries
Media and Entertainment
Business Areas
Product Development
Project Management
Sales
  • Led AAA game development across a diverse range of platforms, including mobile, Xbox, PlayStation, metaverse environments, ensuring seamless integration of advanced technologies, coordinating large multidisciplinary teams, and driving the successful delivery of high-quality gaming experiences that met industry standards and client expectations.
  • Produced and led the creation of compelling game pitch proposals for clients, successfully securing new projects by showcasing innovative concepts and strategies, while simultaneously fostering and strengthening long-term client relationships through effective communication and a deep understanding of their needs and goals.
Jan 2021 - Dec 2025
Manila, Philippines

Game Art Lecturer (Part-Time)

De La Salle University

Expertise details
Position Summary
Game Art Lecturer (Part-Time) at De La Salle University
Industries
Education
Business Areas
Marketing
Product Development
Project Management
  • Consistently rated 4.5 (Very Satisfactory) by the De La Salle University Testing and Evaluation Office board in providing quality teaching and mentoring to the students of College of Computer Science, Department of Software Technology.
  • Provided comprehensive lectures and effective experiential learning to college students in subjects like 3D art production for games, technical art for developers and artists, business development in the interactive industry, market research, game branding, compliance, product roadmap planning, finance management, and project management.
Jan 2021 - Dec 2022
New York, United States

Executive Producer

Sectorsix Studios

Expertise details
Position Summary
Executive Producer at Sectorsix Studios
Industries
Information Technology
Media and Entertainment
Business Areas
Finance
Product Development
Strategy
  • Led the development of mobile and desktop digital apps, formulating comprehensive product roadmap strategies and overseeing financial planning, including CapEx, OpEx, and revenue projections.
  • Spearheaded the creation of an AI-powered entity using GPT-2, GPT-3, and Blenderbot technology, while also driving the design and implementation of detailed monetization strategies for application projects.
Jan 2020 - Present
Quezon City, Philippines

Creative Director, Producer, Studio Head

Artmiker Studios

Expertise details
Position Summary
Creative Director, Producer, Studio Head at Artmiker Studios
Industries
Media and Entertainment
Business Areas
Marketing
Production
Project Management
  • Leads high-level production for international clients, managing timelines, creative approvals, and cross-functional collaboration across game development, editorial content, and multimedia outputs. Oversees milestone planning, quality assurance, and remote coordination with internal teams and external partners, ensuring successful B2B project delivery from pre-production through live launch.
  • Delivers creative and editorial services including entertainment-focused articles, game production support, and branded content. Maintains strict adherence to each client’s voice, tone, and guidelines while optimizing content for SEO, performance metrics, and platform-specific standards.
Jan 2019 - Dec 2020

Game Producer

Play’N GO

Expertise details
Position Summary
Game Producer at Play’N GO
Industries
Information Technology
Business Areas
Product Development
Quality Assurance
  • Played a key role in refining and optimizing the product development lifecycle, integrating feedback loops and iterative improvements to enhance the creative visual impact, user experience and performance of gaming products.
  • Managed the coordination between creative teams and certification bodies, ensuring that all game content adhered to industry standards and received necessary approvals for market release.
Jan 2016 - Dec 2018
Quezon City, Philippines

Senior Manager

Synergy88 Digital

Expertise details
Position Summary
Senior Manager at Synergy88 Digital
Industries
Media and Entertainment
Business Areas
Product Development
Quality Assurance
Sales
  • Monitored the development of outsourced AAA game projects, ensuring top-tier quality across platforms while driving innovation and consistency in visual execution, and within the technical standard specs specified by the client.
  • Led business development initiatives by pitching new product ideas, animations, mocap tech and 3D content solutions to clients, effectively integrating these creative projects ensuring successful delivery through both in-house and outsourced teams.
Jan 2013 - Dec 2016
Quezon City, Philippines

Head – Project Management, Apps and Game Development

ABS-CBN Corporation

Expertise details
Position Summary
Head – Project Management, Apps and Game Development at ABS-CBN Corporation
Industries
Media and Entertainment
Business Areas
Information Technology
Product Development
Project Management
  • Oversaw the full lifecycle development of mobile apps and games, ensuring each project met ABS-CBN’s digital strategy goals and provided compelling user experiences across multiple platforms.
  • Received multiple prestigious awards, including the PANAta Marketing Effectiveness Award, Anvil Awards, and Asia Tambuli Awards, in recognition of outstanding achievements in mobile app development and digital innovation.
Jan 2011 - Dec 2013
Quezon City, Philippines

Head – Design

ABS-CBN Corporation

Expertise details
Position Summary
Head – Design at ABS-CBN Corporation
Industries
Media and Entertainment
Business Areas
Marketing
Quality Assurance
  • Led the visual design team in creating compelling digital content, ensuring all projects aligned with ABS-CBN’s brand and strategic goals, while maintaining high standards of creativity and innovation.
  • Implemented quality control processes and mentored creative designers, fostering a culture of excellence that contributed to the team’s success in winning industry awards like the Anvil Awards and Asia Tambuli Awards.
Jan 2010 - Dec 2011
Pasig, Philippines

Project Director, Art Director – Design

American Discovery

Expertise details
Position Summary
Project Director, Art Director – Design at American Discovery
Industries
Media and Entertainment
Business Areas
Product Development
Project Management
  • Managed the full development cycle of a prototype MMO game, from pre-production through post-production, ensuring the project adhered to the established vision and technical standards.
  • Authored key project documents, including the Game Design Document and Technical Art Design Document, while mentoring the development team to maintain high levels of creativity and technical execution.
Jan 2008 - Dec 2010
Pasig, Philippines

Art Department Head

Kuju Entertainment

Expertise details
Position Summary
Art Department Head at Kuju Entertainment
Industries
Media and Entertainment
Business Areas
Product Development
Quality Assurance
  • Led the Art Department in the production of AAA game titles, ensuring high-quality visual assets across multiple gaming platforms while maintaining rigorous industry standards.
  • Developed and implemented a quality control system and training programs to enhance the skills, productivity, and overall excellence of the art team.
Jan 2006 - Dec 2008
Pasig, Philippines

Art Department Head

Matahari Studios

Expertise details
Position Summary
Art Department Head at Matahari Studios
Industries
Media and Entertainment
Business Areas
Product Development
Project Management
  • Directed the creative department in producing AAA game art, using agile methodology to maintain high-quality standards and optimize workflow efficiency.
  • Provided art direction and developed training programs to enhance the skills of the creative team, ensuring consistent visual and technical excellence in all art assets.

Industry Experience

See where this freelancer has spent most of their professional time.

Experienced in Media and Entertainment, Information Technology, Education, Automotive, and Manufacturing.

Media and Entertainment
Information Technology
Education
Automotive
Manufacturing
Profile match chart

Business Area Experience

See which departments and functions this freelancer has contributed to most.

Experienced in Product Development, Project Management, Quality Assurance, Marketing, Production, and Sales.

Product Development
Project Management
Quality Assurance
Marketing
Production
Sales
Profile match chart

Summary

Game Producer with a strong foundation in AAA console, mobile, and desktop gaming, with proven expertise producing cross-platform titles across Xbox, PlayStation, and PC. Also experienced in online real-money gaming with a focus on user engagement and compliance. Extensive experience in developing and executing business strategies, including product pitches, roadmaps, monetization designs, partnerships, revenue projections, CapEx, OpEx, outsourcing management, project management, community management, and marketing. Proven track record of successfully leading remote teams to deliver complex digital products, from video games to digital solutions, resulting in numerous awards, recognitions, and significant revenue growth. Passionate about crafting immersive gaming experiences for players worldwide—especially across console and desktop environments.

Skills

  • Visualizations

  • Usability Design

  • 2d/3d Art

  • 3d Modeling

  • Texturing

  • Rigging

  • Animation

  • Digital Sculpting

  • Concept Art

  • Technical Art

  • Art Illustrations

  • Video Game Art

  • Game Design

  • User Interface

  • Visual Effects

  • Creative Art Direction

  • Metaverse

  • Augmented Reality

  • Virtual Reality

  • Mixed Reality

  • Interactive Entertainment

  • Pc Desktop Games

  • Social Games

  • Mobile Games

  • Console Games

  • Motion Capture

  • Partner Management

  • Client Relationships

  • Business Development

  • Operations Management

  • Leadership

  • Team Building

  • Strategic Planning

  • Skills Development Strategy

  • Product Management

  • Digital Marketing

  • Conversion

  • Monetization

  • Outsourcing

  • Co-development

  • Departmental Management

  • Localization

  • Seo

  • Agile Scrum

  • Cross-disciplinary Team Management

  • Release Management

  • Live Game Operations

  • Community Management

  • Competitive Analysis

  • Data Analytics

  • Qa

  • Game Design Feedback

  • Risk Planning

  • Critical Thinking

  • Project Management

  • Training Plan And Modules

  • Generative Ai – Artificial Intelligence

  • Maya

  • 3d Studiomax

  • Blender

  • Unreal

  • Unity

  • Microsoft Mesh

  • Torque

  • Game Salad

  • Haneolsoft

  • Substance Painter

  • Substance Designer

  • Spine

  • Adobe Xd

  • Indesign

  • Photoshop

  • Premiere

  • After Effects

  • Zbrush

  • Mudbox

  • Marmoset

  • Speedtree

  • Corel Painter

  • Illustrator

  • Character Animator

  • Motionbuilder

  • Houdini

  • Arnold (Maya)

  • V-ray

  • Adobe Animate

  • Final Cut Pro

  • Gravitydev

  • Bananascrum

  • Jira

  • Asana

  • Basecamp

  • Slack

  • Perforce

  • Subversion (Svn)

  • Freedcamp

  • Monday.com

  • Notion

  • Ms Project

  • Canva

  • Excel

  • Powerpoint

  • Google Slide

  • Google Sheets

  • Power Bi

  • Google Analytics

  • Meta Ads

  • Google Ads

  • Figma

  • Stable Diffusion

  • Midjourney

  • Cinema 4d

  • Coreldraw

  • Git

  • Miro

  • Quixel

  • Mari

  • Procreate

  • Krita

  • Audacity

  • Audition

  • Ms Teams

  • Confluence

  • Clickup

  • Lucidchart

  • Zoom

  • Google Meet

  • Hootsuite

  • Mailchimp

  • Wix

  • Salesforce

  • Camtasia

  • Surveymonkey

  • Google Forms

  • Kanban

  • Arnold

  • Cinema 4d

  • Octane Render

  • Nuke

  • Arkit

  • Arcore

  • Mixamo

  • Lumion

  • Sketchup

  • Godot

  • Terragen

  • Youtrack

  • Gaia

  • Pixplants

  • Toonboom

Languages

Tagalog
Native
English
Advanced

Education

Far Eastern University

Advertising · Bachelor of Fine Arts · 4.6

Certifications & licenses

Certified Scrum Product Owner (CSPO)

Statistics

Experience

Total positions 14
Experience in Media and Entertainment 19 y
Avg length 3 y
Longest experience 6 y 3 m

Global Experience

Countries worked in 4 (Philippines, Malta, Spain, United States)
Primary country Philippines

Expertise

Recent roles Game Producer, Chapter Leader, Senior Executive Manager
Main industries Media and Entertainment, Information Technology, Education
Main business areas Product Development, Project Management, Quality Assurance

Qualifications

Highest degree Bachelor
Certifications earned 1

Profile

Created
Last Update
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Frequently asked questions

Do you have questions? Here you can find further information.

Where is Michael based?

Michael is based in Quezon City, Philippines.

What languages does Michael speak?

Michael speaks the following languages: Tagalog (Native), English (Advanced).

How many years of experience does Michael have?

Michael has at least 20 years of experience. During this time, Michael has worked in at least 12 different roles and for 13 different companies. The average length of individual experience is 1 year and 5 months. Note that Michael may not have shared all experience and actually has more experience.

What roles would Michael be best suited for?

Based on recent experience, Michael would be well-suited for roles such as: Game Producer, Chapter Leader, Senior Executive Manager.

What is Michael's latest experience?

Michael's most recent position is Game Producer at Avatar UX.

What companies has Michael worked for in recent years?

In recent years, Michael has worked for Avatar UX, Unreal Engine Community PHL, Metaverse Continuum Business Group - Accenture, Starloop Studios / Magic Media Inc., and De La Salle University.

Which industries is Michael most experienced in?

Michael is most experienced in industries like Media and Entertainment, Information Technology, and Education. Michael also has some experience in Automotive and Manufacturing.

Which business areas is Michael most experienced in?

Michael is most experienced in business areas like Product Development, Project Management, and Quality Assurance. Michael also has some experience in Marketing, Production, and Sales.

Which industries has Michael worked in recently?

Michael has recently worked in industries like Media and Entertainment, Information Technology, and Education.

Which business areas has Michael worked in recently?

Michael has recently worked in business areas like Project Management, Marketing, and Production.

What is Michael's education?

Michael holds a Bachelor in Bachelor of Fine Arts from Far Eastern University.

Does Michael have any certificates?

Michael has 1 certificate: Certified Scrum Product Owner (CSPO).

What is the availability of Michael?

Michael is immediately available for suitable projects.

What is the rate of Michael?

Michael's rate depends on the specific project requirements. Please use the Meet button on the profile to schedule a meeting and discuss the details.

How to hire Michael?

To hire Michael, click the Meet button on the profile to request a meeting and discuss your project needs.

Average rates for similar positions

Rates are based on recent contracts and do not include FRATCH margin.

800
600
400
200
Rate comparison chart
Market avg: 472-632 €
The rates shown represent the typical market range for freelancers in this position based on recent contracts on our platform.
Actual rates may vary depending on seniority level, experience, skill specialization, project complexity, and engagement length.

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