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Melanie Taylor-UX/UI Designer

Melanie Taylor
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Cologne, Germany

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Experience

Dec 2023 - Present
Cologne, Germany

Founder and Game Director

MELLOW Games UG (haftungsbeschränkt)

Position Summary
Founder and Game Director at MELLOW Games UG (haftungsbeschränkt)
Industries
Media and Entertainment
Business Areas
Information Technology
Product Development

I won the "serious games funding" from the state of NRW in Germany at the end of 2023 for my game Blueberry. This gave me the chance to put together an international team of freelancers for programming, art, animation and audio. I developed the complete UI and UX as well as level and narrative design for the game, implementing the UI in Unity in close collaboration with my programmer. Blueberry will be released on Steam, Xbox, PS5 and Switch on 28th May 2026.

Jan 2023 - Dec 2023
Dresden, Germany

UI/UX Designer

ProTechnology GmbH

Position Summary
UI/UX Designer at ProTechnology GmbH
Industries
Information Technology
Business Areas
Product Development
Project Management
Explore UI Designers in Germany Learn more
Explore UI/UX Designers in Germany Learn more
Explore UX Designers in Germany Learn more

At ProTechnology, I had full responsibility for the complete design cycle of our social media content creator apps, from first user stories to pixel perfect development handover. I developed and created wireframes, mockups, low and high fidelity prototypes, user flows in Figma and gave design presentations in English and German. I also supported the product owner with project management tasks and business development by using relevant KPIs to make design decisions.

Aug 2021 - Sep 2022
Cologne, Germany

Product Designer

Articy Software

Position Summary
Product Designer at Articy Software
Industries
Information Technology
Business Areas
Product Development
Research and Development
Explore Product Designers in Germany Learn more
  • Articy:draft* is one of the most powerful narrative design tools currently available in the games industry. As a product designer, I was responsible for creating a holistic user experience from a narrative game designer's point of view and cater to the user's needs for features such as game variables, collaboration and workspace layout of the software. Building on my many years of experience as a game artist / designer and using software such as Figma, Photoshop and Illustrator, I was able to advocate for the user's needs in the context of the development team, lead user interview workshops and hold internal feature presentations.
Jan 2019 - Oct 2019
Brisbane, Australia

Narrative Design and Writing

5Lives Studios

Position Summary
Narrative Design and Writing at 5Lives Studios
Industries
Media and Entertainment
Business Areas
Product Development

Holistic writing of narrative design document for survival adventure game Windbound - Brave the Storm as well as additional in-game writing.

Aug 2018 - Aug 2021
Brisbane, Australia

Founder and Creative Lead

Mellow Games

Position Summary
Founder and Creative Lead at Mellow Games
Industries
Media and Entertainment
Business Areas
Information Technology
Product Development
Research and Development
Explore Creative Directors in Germany Learn more
Explore Design Leads in Germany Learn more

I first founded Mellow Games in Brisbane, Australia, where I created first prototypes for Blueberry, a story-based platformer about the journey through a woman's mind from birth to death. I got the Screen Queensland prototype grant for the game in November 2018. Building the foundation for the game required strong technical skills, building levels in Unity, conceptualizing and creating all characters and levels in Adobe Illustrator, game design documentation, player testing and interviews, game concept and structure design, writing and art direction as well as briefing and feedback sessions with all team members.

Nov 2017 - Feb 2018
Hamburg, Germany

Lecturer in Game Art

BTK University of Art and Design

Position Summary
Lecturer in Game Art at BTK University of Art and Design
Industries
Education
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Lecturer in game art for Bachelor's degree course Game Design at BTK University of Art and Design.

May 2017 - Apr 2018
Hamburg, Germany

Lecturer in Game Design

Leuphana Universität Lüneburg

Position Summary
Lecturer in Game Design at Leuphana Universität Lüneburg
Industries
Education
Explore Lecturers in Germany Learn more

Giving workshops for Digital Media major on game design (English language). Lectures about the basics of game design and creating, developing and presenting high concepts.

Apr 2014 - Aug 2018
Hamburg, Germany

Co-Founder, Business Manager and Lead Artist

Osmotic Studios

Position Summary
Co-Founder, Business Manager and Lead Artist at Osmotic Studios
Industries
Information Technology
Media and Entertainment
Business Areas
Product Development
Project Management
Sales

Responsible for full art direction and supporting writing for UI-based game Orwell - Keeping an Eye on You and Orwell - Ignorance is Strength. Management of freelance artists and project management. Further responsibilities included business development and publisher pitching.

Apr 2014 - Sep 2014
Hamburg, Germany

Freelance Graphic Designer

Companions Corporate Publishing

Position Summary
Freelance Graphic Designer at Companions Corporate Publishing
Industries
Media and Entertainment
Business Areas
Marketing
Explore Graphic Designers in Germany Learn more

Layout designs and photo retouching for multiple corporate clients, including Otto GmbH.

Mar 2013 - Aug 2013
Hamburg, Germany

Sales and Editorial Assistance

Friedrich Oetinger Publishing

Position Summary
Sales and Editorial Assistance at Friedrich Oetinger Publishing
Industries
Education
Media and Entertainment
Business Areas
Customer Service
Sales
Explore Editors in Germany Learn more

Sales and editorial assistance for online platform Onilo.de containing animated children's books. Responsible for customer relationship management, mainly consisting of elementary school teachers.

Sep 2011 - Feb 2013
Hamburg, Germany

Assistance of Managing Editor

Financial Times Newspaper Germany

Position Summary
Assistance of Managing Editor at Financial Times Newspaper Germany
Industries
Media and Entertainment
Business Areas
Operations
Explore Editors in Germany Learn more

Writing of teasers and articles, newsletter writing, editing and management of print production process.

Industry Experience

See where this freelancer has spent most of their professional time.

Experienced in Media and Entertainment, Information Technology, and Education.

Media and Entertainment
Information Technology
Education
Profile match chart

Business Area Experience

See which departments and functions this freelancer has contributed to most.

Experienced in Product Development, Information Technology, Project Management, Sales, Research and Development, and Operations.

Product Development
Information Technology
Project Management
Sales
Research and Development
Operations
Profile match chart

Skills

  • 12+ Years Of Full-Time Experience In Software/Game Development.
  • Holistic Ui/Ux Design Skills, Working With Component Libraries In Figma, Detailed Technical Documentation.
  • Strong Experience Working Closely In Collaboration With Developers, Discussing And Solving Design Problems With Implementation In Mind.
  • Basic Coding Skills, Especially In C#.
  • Active In Game Design Communities, Given Multiple Talks About Ux Design And Technical Tools.

Languages

German
Advanced
English
Advanced

Education

Apr 2011 - Aug 2014

University of Applied Sciences Hamburg

Master of Arts (MA) · Time-based Media - Games · Germany

Sep 2007 - Mar 2011

Hochschule Niederrhein

Bachelor of Arts (BA) · Graphic Design · Krefeld, Germany

Statistics

Experience

Total positions 11
Experience in Media and Entertainment 12 y
Avg length 1 y 6 m
Longest experience 4 y 4 m

Global Experience

Countries worked in 2 (Germany, Australia)
Primary country Germany

Expertise

Recent roles Founder and Game Director, UI/UX Designer, Product Designer
Main industries Media and Entertainment, Information Technology, Education
Main business areas Product Development, Information Technology, Project Management

Qualifications

Highest degree Master

Profile

Created

Frequently asked questions

Have questions? Find more information here.

Melanie is based in Cologne, Germany.

Melanie speaks the following languages: German (Advanced), English (Advanced).

Melanie has at least 14 years of experience. During this time, Melanie has worked in at least 11 different roles and for 11 different companies. The average length of individual experience is 1 year and 3 months. Note that Melanie may not have shared all experience and actually has more experience.

Based on recent experience, Melanie would be well-suited for roles such as: Founder and Game Director, UI/UX Designer, Product Designer.

Melanie's most recent position is Founder and Game Director at MELLOW Games UG (haftungsbeschränkt).

In recent years, Melanie has worked for MELLOW Games UG (haftungsbeschränkt), ProTechnology GmbH, Articy Software, and Mellow Games.

Melanie is most experienced in industries like Media and Entertainment, Information Technology, and Education.

Melanie is most experienced in business areas like Product Development, Information Technology, and Project Management. Melanie also has some experience in Sales, Research and Development, and Operations.

Melanie has recently worked in industries like Media and Entertainment and Information Technology.

Melanie has recently worked in business areas like Product Development, Information Technology, and Research and Development.

Melanie holds a Master in Time-based Media - Games from University of Applied Sciences Hamburg and a Bachelor in Graphic Design from Hochschule Niederrhein.

Melanie is immediately available full-time for suitable projects.

Melanie's rate depends on the specific project requirements. Please use the Meet button on the profile to schedule a meeting and discuss the details.

To hire Melanie, click the Meet button on the profile to request a meeting and discuss your project needs.

Daily Rate Distribution

0 2 4 6 8
<€480 €480-640 €640-800 €800-960 €960+

The rates shown represent the typical market range for freelancers in this position based on recent contracts on our platform.

Actual rates may vary depending on seniority level, experience, skill specialization, project complexity, and engagement length.

Average rates for similar positions

Rates are based on recent contracts and do not include FRATCH margin.

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Daily rate avg. 835 €

The average daily rate is the mean of all daily rates from recent contracts of comparable freelancers on our platform.

1000
750
500
250
Rate comparison chart
Median rate 840 €

The median daily rate is the middle value of all daily rates — half of comparable freelancers charge less, half charge more. Unlike the average, it is barely affected by outliers.

Actual rates may vary depending on seniority level, experience, skill specialization, project complexity, and engagement length.