Charly Preisig-UE5/ Unreal Engine - Technical Designer, Combat Designer, Gameplay Experience Designer

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Experience
Freelance Technical Designer
Cold Symmetry
Mortal Shell 2 🎯
- enemy & boss combat
- partly player abilities & mechanics
Technical Designer
Cold Symmetry
- enemy & boss combat: creating a satisfying combat experience in every aspect, readable animations, impacts, AI behavior, haptic feedback, etc.
- partly player abilities & mechanics: working with a colleague on the player abilities to create satisfying & creative weapons, abilities and combat feel
- Designed, implemented, and optimized gameplay mechanics in Unreal Engine 5 while working cross-functionally with different departments to develop reusable, user-friendly, and performant systems
Co-founder
Invariant Games
Co-founded and managed a 5-person indie development team, taking ownership of gameplay programming, AI, and VFX
Unreal Engine Developer
Hamburg Innovation GmbH
- Help building mechanics & haptic feedback for an immersive Virtual Reality experience
Industry experience
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Experienced in Information Technology and Media and Entertainment.
Business area experience
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Experienced in Product Development and Information Technology.
Summary
I specialize in creating engaging and satisfying gameplay experiences, with a strong focus on enemy and boss combat design, AI behavior, and overall combat feel. Experienced in collaborating with multidisciplinary teams to develop creative player abilities, readable animations, impactful feedback systems, and high-quality interactions. Proficient in designing, implementing, and optimizing reusable, user-friendly, and high-performance gameplay systems in Unreal Engine 5.
For my current project, Mortal Shell 2, to get the combat and gameplay feel, please watch the Mortal Shell 2 - Gameplay Reveal Trailer (a separate portfolio will follow after the game's release)
Skills
Unreal Engine 4&5:
Blueprints, Gameplay Mechanics, Game Design, Gas, Vfx, Ai, Combat Design, 3rd Person, Haptic Feedback, Multiplayer, Vr
Technical Understanding & Problem Solving
Overview And Coordination Of Projects
Constant Expansion And Exchange Of Knowledge
Creativity To Create Unique Experiences
Computer Languages: C++, C#, Html, Css, Java, Javascript
Game Engines: Unreal Engine 4 + 5, Unity
Content Creation: Houdini, Photoshop, Adobe Premiere Pro, Indesign, Substance Designer
Office: Ms Word, Excel, Powerpoint, Pages, Openoffice
Management: Miro, Trello, P4v, Ugs, Sourcetree, Github
Languages
Education
HAW Hamburg
Master of Arts · Zeitabhängige Medien / Sound & Vision – Games - sub-course Games · Hamburg, Germany
Technische Hochschule Nürnberg Georg Simon Ohm
Bachelor of Engineering · Media Engineering · Nuremberg, Germany
Statistics
Experience
Global experience
Expertise
Qualifications
Profile
Frequently asked questions
Have questions? Find more information here.
Charly is based in Nuremberg, Germany.
Charly speaks the following languages: German (Native), English (Advanced), French (Intermediate).
Charly has at least 6 years of experience. During this time, Charly has worked in at least 4 different roles and for 3 different companies. The average length of individual experience is 2 years and 6 months. Note that Charly may not have shared all experience and actually has more experience.
Based on recent experience, Charly would be well-suited for roles such as: Freelance Technical Designer, Technical Designer, Co-founder.
Charly's most recent position is Freelance Technical Designer at Cold Symmetry.
In recent years, Charly has worked for Cold Symmetry and Invariant Games.
Charly is most experienced in industries like Information Technology and Media and Entertainment.
Charly is most experienced in business areas like Product Development and Information Technology.
Charly has recently worked in industries like Information Technology and Media and Entertainment.
Charly has recently worked in business areas like Product Development and Information Technology.
Charly holds a Master in Zeitabhängige Medien / Sound & Vision – Games - sub-course Games from HAW Hamburg and a Bachelor in Media Engineering from Technische Hochschule Nürnberg Georg Simon Ohm.
Charly is immediately available part-time for suitable projects.
Daily rate distribution
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Average rates for similar positions
Rates are based on recent contracts and do not include FRATCH margin.
The average daily rate is the mean of all daily rates from recent contracts of comparable freelancers on our platform.
The median daily rate is the middle value of all daily rates — half of comparable freelancers charge less, half charge more. Unlike the average, it is barely affected by outliers.
Calculated based on our freelancers’ daily rates as of 30 Aug 2026. Actual rates may vary depending on seniority level, experience, skill specialization, project complexity, and engagement length.
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