Extended Reality Experts in Germany
in minutes from over 15,000 CVs with the power of AIHire experts who design VR, AR and mixed reality experiences, connect headsets and mobile devices, and build training, product demos and spatial interfaces. Get fast, precise matching with vetted, available freelancers.
Meet FRATCH Experts in Germany, who have recently used Extended Reality
Julian Hillebrand
Last position:
IT Project Manager AI product for automating knowledge-intensive processes at Leading provider of large-scale catering & food services
Project: Concept and implementation of an AI product for four business use cases
Project management of an AI project at a leading provider of large-scale catering and food services, where a production-ready AI product for four use cases was implemented together with an external development partner: automated briefings from CRM and document data, voice-based capture and structuring of reports, detection and merging of duplicates in master data, and data-based market analysis. A central focus was a privacy-compliant architecture that passed the internal IT security review and enabled productive use.
- Translating business requirements into clearly defined AI use cases with a clear product scope and clear value proposition
- Selecting and evaluating models and architecture options for text extraction, speech-to-text and context enrichment from business systems, including LLM integration, function calling and retrieval
- Designing and enforcing an architecture with European hosting, data minimization and masking of personal data as a prerequisite for approval
- Managing the interfaces between business, IT, IT security and the external development partner under restrictive data access conditions
- Coordinating with CIO and executive management on data access, risk assessment and approval decisions
- Preparing the transition into productive use
Thies Schneider
Last position:
Spatial UX Lead at govar
- Concept, interaction and UX for XR experiences for the automotive industry
- Optimizing XR experiences
- Building experiences with AI
Anastasiia Komarenko
Last position:
Senior Test Automation Engineer at E.ON
- Reviewing functional and technical requirements from a testing perspective
- Creating test cases and automated tests to validate requirements
- Performing manual and automated functional, end-to-end, and regression tests
- Documenting test results and tracking defects
- Using models like GPT-4, BERT, and Hugging Face Transformers for automated test case generation, analysis of test results, and improving test coverage, including bias checks and security reviews
- Techs: MS Office, Jira, Zephyr, Confluence, Tosca, stakeholder communication, Agile, Kanban, Scrum, OpenAI API, Hugging Face, PyTorch, LangChain.
Tobias Waggoner
Last position:
Lead Architect / Senior Developer at Deutsche Bahn / Systel GmbH
- Design and lead development of a reactive, highly scalable supervision module
- Created a highly available, distributed solution for real-time visualization of critical system states
- Optimized operational stability and responsiveness
- Technologies: architecture, C#, .NET, Kafka, microservices, AWS, Next.js, React
René Welland
Last position:
Conference Operator at Brähler Systems GmbH
- Developed the iOS/Android Delegate App and the Conference Operator
- Updated and developed a user-friendly conference environment and real-time video streaming
- Optimized the overall conference experience by implementing customizable features for flexible setup
- Enhanced the efficiency and usability of conference technology, enabling a seamless workflow and improved participant interaction experience
Matthias Zarzecki
Last position:
Senior Flutter Developer at Materna
- Developed a Flutter app for eID ID card logins
- Focus: Flutter, iOS, eID, AusweisAppSDK, Mason, Keycloak, Agentic Coding, Arc42, Jenkins
Jamie Newbury
Last position:
Senior Product & Brand Designer / Design Advisor at Self-employed
- Partnering with technology-focused teams to shape brands and design digital products from early strategy through UX/UI and scalable design systems.
Tobias Bauernfeind
Last position:
Lead XR Project at BMW Group
- Showcasing the world's first fully immersive AR glasses experience in a moving car at CES 2024.
- Speaker about augmented reality at international conferences (e.g. the AR Ride Concept @ Unite 2024).
- Lead a 12-person interdisciplinary software team developing Android head-unit integrations, navigation & ADAS UI, and embedded software.
- Define technical direction, drive cross-domain architecture and integration, and mentor engineers across Android, UI/UX and embedded stacks.
- Oversee a small fleet of test vehicles for validation, tests, and data collection.
Jonas Walter
Last position:
Fullstack Developer at Soulven Agency
- Working for customer and internal projects ranging from B2C, B2B applications
- Development and maintenance of customer-facing and internal applications across B2C and B2B domains
- Responsibility for technical direction, architectural decisions and code quality standards
- Design and implementation of scalable application architectures, including modular frontend and service-oriented backend structures
- Conceptual planning and technical execution of the agency website relaunch in Angular
- Rapid prototyping and MVP development for B2B customer projects in the pharmaceutical sector with Vue.js
- Creation of first MVPs for 3D rendering–based products, including real-time visualization and interactive experiences
- Strong UX/UI expertise with a focus on gamification, user engagement and conversion-driven interfaces
- Close collaboration with product management, design and stakeholders to translate business requirements into technical solutions
- Agile software development using Scrum, including sprint planning, reviews and retrospectives, supported by Azure DevOps
- Full-stack development using React, Angular, TypeScript, Vue.js, HTML5, CSS3/SCSS, C#, .NET, Node.js, RESTful APIs, Unity, Azure DevOps, Git and CI/CD pipelines
Jürgen Fey
Last position:
AR/VR/XR Architect at Deutsche Telekom
- Defined a generic, universal system platform for XR (AR, VR) use cases as part of the European IPCEI initiative
- Evaluated available options for backend, streaming and client implementations
- Developed PoC implementations and conducted technical evaluation of potential components
- Led the development team and defined the target system architecture for a complete end-to-end solution
- Designed and integrated GenAI PoCs (LLM, time series, prediction, agents)
- Researched NeRFs and Gaussian Splatting for XR content creation and analyzed methods to measure and reduce system latencies
- Worked on GPU scheduling, CUDA and related topics
- Defined and implemented backoffice and end user dashboards using Grafana and Superset
- Used Jaeger tracing to analyze specific events
- Defined a GenAI-based automatic alerting feature for specific events and event clusters with KPI values
- Integrated AR/VR/XR IoT devices
- Collaborated with business development and UX teams in a parallel design thinking track to align technical and customer journey scopes
- Integrated the new services and platform into existing telco environments and analyzed tools like Camara for partial integration and handover scenarios
Hisham Elsharawy
Last position:
System Engineer Network & Security at Isringhausen GmbH
- Operation, maintenance and administration of the global network & security system landscape
- Troubleshooting and support in 2nd & 3rd levels and provide technical advice to other dept.
- Configuration of complex LAN/WAN/SD-WAN and WLAN network infrastructures (N5K, N9K, ASR 8000, Wireless Controller WLC9800, AP C91xx and VMware Velo Cloud)
- Control of external service providers as part of service and escalation management
- Implementation and monitoring of system updates (software upgrades, minor/major changes)
Agnieszka Krzeminska
Last position:
AI Ethics & Governance Consultant at Freelance
- AI Governance Expertise: Development of ethical AI standards and governance frameworks for organizations
- Responsible AI Expertise: Applying ethical impact and what-if analyses in Design Thinking workshops, bias auditing tools (IBM AIF360, Microsoft Fairlearn, Google’s What-If Tool), fairness metrics and risk management (e.g., via MIT risk repository)
- Regulations (EU, DE): Expertise on the EU AI Act, GDPR, ISO 42001, ISO 23894 and ethical standards
Olaf Titel
Last position:
CTO, Partner, Agile Coach, Product Owner at fluidx digital GmbH
- Development and launch of a browser-based platform for camera streaming, augmented reality (AR), and visual computing
- Device-independent camera streaming for smartphones, tablets, desktop PCs, as well as VR and AR headsets
- Ensuring GDPR-compliant hosting in Open Telekom Cloud and other sovereign cloud providers
- Intuitive visual and collaborative features to boost efficiency and seamlessly integrate into existing enterprise software
Heiko Nemmert
Last position:
COO / Production Manager at Lokia Management SARL
- Production management, talent management, acquisitions, budgets & financing
- Platform development, generative AI workflows, pipeline development, network development, sales
Tobias Weiß
Last position:
DevOps Engineer & AI Infrastructure at Philipps University Marburg
- Evaluating openDesk as MS365 alternative
- Designing AI-optimized infrastructure
- Kubernetes orchestration
- Container security advisory
Discover over 15,000 top freelancers
Statistics of experts using Extended Reality
Aggregated from the professional profiles of matched freelancers.
Experience
14 years
Position duration
2.7 years
Positions per freelancer
9
Top business areas
Information Technology, Product Development, Research and Development
Top industries
Information Technology, Automotive, Healthcare
Certification focus areas
Information Technology, Product Development, Project Management
Bachelor's degree or higher
94%
Master's degree or higher
50%
Doctorate
13%
Certifications per freelancer
1
Most common languages
German, English, French
Speak two or more languages
100%
Based on our profile pool as of 30 Aug 2026.
Daily rate distribution
The chart shows how the daily rates of freelancers in this technology in Germany are distributed, based on recent contracts on our platform. Each bar covers a rate range — its height shows how many freelancers charge within that range.
Average rates of experts in Germany using Extended Reality
Rates are based on recent contracts and do not include FRATCH margin.
The average daily rate is the mean of all daily rates from recent contracts of comparable freelancers on our platform.
The median daily rate is the middle value of all daily rates — half of comparable freelancers charge less, half charge more. Unlike the average, it is barely affected by outliers.
Calculated based on our freelancers’ daily rates as of 30 Aug 2026. Actual rates may vary depending on seniority level, experience, skill specialization, project complexity, and engagement length.
About the technology
What XR covers
Extended Reality, often called XR, brings virtual reality, augmented reality and mixed reality together. Teams use it to create training tools, product demos, remote assistance flows and spatial interfaces that blend digital content with the real world. The work sits between design, 3D, software and hardware.
Typical delivery
- VR and AR prototypes for products, events and learning
- Unity or Unreal experiences for headsets and immersive displays
- Mobile AR features that place content into real scenes
- Spatial UI and interaction design for hands and devices
Skills that matter
Strong specialists know 3D assets, interaction design, device limits and performance tuning. They understand tracking, scene setup, input methods and how to keep comfort high in headsets. Many also work with WebXR, OpenXR and device-specific SDKs to reach more users without losing stability.
When companies bring help
Teams in Germany often bring in freelance XR expertise when an idea needs a quick proof of concept, when a launch depends on polished immersive content, or when internal staff need support with a headset rollout. It also helps when product, design and engineering must move together but no one owns the full XR stack.
What strong experts deliver
Good professionals do more than make something look impressive. They define clear user flows, keep scenes light, test across devices and hand over clean files, build settings and documentation. They also know how to adapt XR for enterprise use, where reliability and ease of use matter more than novelty.
Ecosystem and fit
XR projects often combine Unity, Unreal Engine, Blender, OpenXR, WebXR and platform tools from Meta, Microsoft or Apple. The best fit depends on whether the goal is a headset app, browser-based AR, or a mixed reality workflow for field teams. In Germany, remote collaboration is common, but on-site sessions can help with hardware testing and stakeholder demos.
Frequently asked questions
Everything clients usually want to know about Extended Reality, in one place.
Extended Reality is the umbrella term for VR, AR and mixed reality. Companies use it when they want digital content to appear in a headset, on a phone or in a real environment through spatial interfaces. It is common in training, sales demos, product visualization and guided work.
XR is broader than VR or AR. VR fully immerses the user, while AR overlays digital elements on the real world and mixed reality lets both interact more deeply. Searchers often use XR when they do not yet know which of these formats they need.
A strong Extended Reality specialist usually knows one or more of Unity, Unreal Engine, WebXR and OpenXR. Depending on the project, experience with Blender, 3D asset pipelines and headset SDKs matters too. For enterprise work, device management and integration with existing systems can be important.
Small prototypes can move fast with a specialist who has shipped similar work and understands the target device. Production projects need someone who can handle interaction design, performance and cross-device testing. The more the project depends on comfort, tracking and reliability, the more valuable deep practical experience becomes.
Extended Reality freelancers are often brought in for demos, pilot apps, training content, sales enablement and spatial user experiences. They also help when a company needs support for a headset launch or a browser-based AR concept. This is a good fit when the work is specialized but not full-time.
An XR project has different design and technical constraints than a standard screen-based app. The user moves through space, interacts with depth and may wear a headset, so comfort, tracking and motion handling matter. That changes testing, content creation and the way feedback is collected.
Yes, much of the planning, asset work and software development for Extended Reality can happen remotely. In Germany, on-site time is still useful for hardware setup, stakeholder reviews and user testing with real devices. Many teams use a mix of both depending on the project stage.
Look for shipped work that matches your target device and use case, not just pretty demos. A good XR professional can explain trade-offs, show how they handled performance and prove they can work with 3D assets, interaction flow and testing. Clear handover files and practical documentation are also good signs.
The average hourly rate of freelancers in Germany who have used Extended Reality in their recent projects is 97 €, which corresponds to a daily rate of about 775 € based on an 8-hour working day.
Of the freelancers in Germany who have used Extended Reality in their recent projects, 94% hold at least a Bachelor's degree, 50% hold at least a Master's degree, and 13% hold a doctorate.
On average, freelancers in Germany who have used Extended Reality in their recent projects have 14 years of professional experience, with a single engagement typically lasting around 2.7 years.
The most common languages among freelancers in Germany who have used Extended Reality in their recent projects are German (100%), English (100%), and French (32%).
The most common industries among freelancers in Germany who have used Extended Reality in their recent projects are Information Technology (84%), Automotive (68%), and Healthcare (47%).
The most common business areas among freelancers in Germany who have used Extended Reality in their recent projects are Information Technology (89%), Product Development (89%), and Research and Development (63%).
Main locations of FRATCH Experts, who have recently used Extended Reality
Our freelancers and interim experts are at home across the DACH region — available on-site in the major business hubs or fully remote. Choose a location to discover matched specialists, local market insights and up-to-date availability.
Request a free demo
Get in touch with the FRATCH team and we will get back to you within 4 hours.
Would you rather directly get in touch?
We always have the time for a call or email!
