Unreal Engine Experts in Berlin
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Meet FRATCH Experts in Berlin, who have recently used Unreal Engine
Ewa Kniaziak
Last position:
Art Producer & Production Manager at Center for Contemporary Art Ujazdowski Castle
- Oversaw the full production and delivery of Feral Metaverse (Onassis Foundation × Kniaziakidis Productions) from pre-production to opening for the If/Then group exhibition at CCA Ujazdowski Castle
- Led both creative and technical direction on-site, bridging artistic intent with production realities to deliver a cohesive, complex, cross-disciplinary high-impact installation
- Managed fabrication, transport, and installation of large-scale custom-built catapult sculptures, projection systems, and the interactive gaming setup
- Acted as the central coordination point between the artist, museum, and Onassis Foundation, ensuring clarity and alignment across all teams
- Directed installation logistics and AV integration under tight institutional deadlines, resolving complex spatial and system challenges on-site
- Maintained conceptual and visual consistency throughout the process, ensuring the final installation reflected the artist’s vision in full scale and impact
Maik Donath
Last position:
Houdini Redshift Lighter at Rohtau
- Matched light and mood to the plates
- Self-motivated, with a strong sense of personal responsibility
- Learned and adapted quickly to new technology and software applications
- Used strong analytical and problem-solving skills to develop effective solutions for challenging situations
- Excellent communication skills, both verbal and written
- Identified issues, analyzed information and provided solutions to problems
- Worked flexible hours across night, weekend, and holiday shifts
Olaf Titel
Last position:
CTO, Partner, Agile Coach, Product Owner at fluidx digital GmbH
- Development and launch of a browser-based platform for camera streaming, augmented reality (AR), and visual computing
- Device-independent camera streaming for smartphones, tablets, desktop PCs, as well as VR and AR headsets
- Ensuring GDPR-compliant hosting in Open Telekom Cloud and other sovereign cloud providers
- Intuitive visual and collaborative features to boost efficiency and seamlessly integrate into existing enterprise software
Nico Heine
Last position:
Internship at Lumbago Interactive UG
- Encompassed game design, system design, level design, story writing, and world building.
- Crafted creative and engaging game and level concepts.
- Developed level designs and compelling narratives.
- Delivered high-quality player experiences.
- Researched and analyzed market and competitive data to identify trends.
- Created marketing materials for company-owned social media channels.
- Proficient with Godot, Unity, and Unreal Engine.
Ismail Ouf
Last position:
3D Visualizer at Accenture Song
- Materialization and switching of accessory scenes.
- Fixes to technical scenes.
- Motorcycle models building.
Mark Wernsdorfer
Last position:
Independent IT/AI Consultant at Freelance
- IT consulting, coaching, and implementation with a focus on AI
Discover over 15,000 top freelancers
Statistics of experts using Unreal Engine
Aggregated from the professional profiles of matched freelancers.
Experience
16 years
Position duration
1.3 years
Positions per freelancer
9
Top business areas
Product Development, Information Technology, Marketing
Top industries
Information Technology, Media and Entertainment, Automotive
Bachelor's degree or higher
100%
Master's degree or higher
50%
Doctorate
17%
Certifications per freelancer
0
Most common languages
German, English, French
Speak two or more languages
100%
Based on our profile pool as of 30 Aug 2026.
Daily rate distribution
The chart shows how the daily rates of freelancers in this technology in Berlin are distributed, based on recent contracts on our platform. Each bar covers a rate range — its height shows how many freelancers charge within that range.
Average rates of experts in Berlin using Unreal Engine
Rates are based on recent contracts and do not include FRATCH margin.
The average daily rate is the mean of all daily rates from recent contracts of comparable freelancers on our platform.
The median daily rate is the middle value of all daily rates — half of comparable freelancers charge less, half charge more. Unlike the average, it is barely affected by outliers.
Calculated based on our freelancers’ daily rates as of 30 Aug 2026. Actual rates may vary depending on seniority level, experience, skill specialization, project complexity, and engagement length.
About the technology
What it is
Unreal Engine is a real-time 3D engine used to build games, simulations, product configurators, and immersive visual experiences. It is also widely used for virtual production, archviz, and interactive demos where visual quality and performance matter.
Core skills
Strong Unreal Engine specialists work across gameplay logic, rendering, animation, physics, and UI. They also understand Blueprint, C++, assets, lighting, and the editor workflow.
- Gameplay systems and interaction design
- Blueprint and C++ implementation
- Rendering, materials, and lighting
- Animation, cameras, and UI
Common projects
Companies bring in Unreal Engine professionals to ship playable prototypes, build production-ready game features, or create branded 3D experiences. In Berlin, this often includes work for studios, agencies, media teams, and product groups that need strong visual output.
Tooling and ecosystem
Unreal Engine work often touches MetaHuman, Niagara, Sequencer, Motion Capture, and source control like Perforce or Git. Depending on the project, specialists may also connect the engine to plugins, 3D content tools, or backend services.
When to hire
Bring in freelance expertise when a team needs help with a new project, a difficult performance issue, or a deadline-heavy release. Specialists are also useful when internal teams know the product side but need deeper engine knowledge for systems, optimization, or pipeline setup.
What good looks like
Strong Unreal Engine professionals deliver clean, maintainable project structure, stable builds, and clear handover notes. They can explain trade-offs, work with artists and technical teams, and keep complex features predictable from prototype to release.
Frequently asked questions
Everything clients usually want to know about Unreal Engine, in one place.
Unreal Engine is used to build real-time 3D experiences such as games, simulations, product demos, virtual production, and architectural visualizations. Companies choose it when they need strong visuals, interactive behavior, and solid performance in the same project.
Unreal Engine is often chosen for high-end visuals, cinematic workflows, and complex real-time scenes. Unity is also widely used, but many teams prefer Unreal when rendering quality, lighting, and advanced presentation matter most.
A strong Unreal Engine specialist usually knows Blueprint and C++, plus 3D asset workflows, materials, lighting, animation, and debugging. On larger projects, experience with version control, performance tuning, and collaboration with art teams is also important.
A simple prototype may only need one experienced Unreal Engine professional, while a larger release usually needs someone who can handle architecture, performance, and handover quality. The right level depends on whether you need quick feature work, pipeline support, or long-term production stability.
Yes. Many Unreal Engine tasks can be done remotely, especially Blueprint work, level setup, UI, and feature implementation. On-site sessions can still help when a project depends on motion capture, studio equipment, or close coordination with local teams in Berlin.
Typical deliverables from a Unreal Engine expert include playable builds, feature modules, technical prototypes, lighting passes, and documented project setup. For larger projects, you may also need performance fixes, editor tools, and a clean handover for internal teams.
Look for clear project structure, stable builds, and evidence that the person can explain technical choices. A good Unreal Engine professional also understands performance, knows how to work with artists and other specialists, and leaves the project easy to continue.
No. Unreal Engine is also widely used for product visualization, automotive demos, simulation, virtual production, and immersive marketing experiences. That broader use is why many companies hire specialists even when the final deliverable is not a game.
The average hourly rate of freelancers in Berlin, Germany who have used Unreal Engine in their recent projects is 112 €, which corresponds to a daily rate of about 899 € based on an 8-hour working day.
Of the freelancers in Berlin, Germany who have used Unreal Engine in their recent projects, 100% hold at least a Bachelor's degree, 50% hold at least a Master's degree, and 17% hold a doctorate.
On average, freelancers in Berlin, Germany who have used Unreal Engine in their recent projects have 16 years of professional experience, with a single engagement typically lasting around 1.3 years.
The most common languages among freelancers in Berlin, Germany who have used Unreal Engine in their recent projects are German (100%), English (100%), and French (33%).
The most common industries among freelancers in Berlin, Germany who have used Unreal Engine in their recent projects are Information Technology (100%), Media and Entertainment (83%), and Automotive (33%).
The most common business areas among freelancers in Berlin, Germany who have used Unreal Engine in their recent projects are Product Development (100%), Information Technology (67%), and Marketing (50%).
Main locations of FRATCH Experts, who have recently used Unreal Engine
Our freelancers and interim experts are at home across the DACH region — available on-site in the major business hubs or fully remote. Choose a location to discover matched specialists, local market insights and up-to-date availability.
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