Nico Heine-Internship
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Experience
Internship
Lumbago Interactive UG
- Encompassed game design, system design, level design, story writing, and world building.
- Crafted creative and engaging game and level concepts.
- Developed level designs and compelling narratives.
- Delivered high-quality player experiences.
- Researched and analyzed market and competitive data to identify trends.
- Created marketing materials for company-owned social media channels.
- Proficient with Godot, Unity, and Unreal Engine.
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Experienced in Information Technology.
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Experienced in Marketing, Product Development, and Research and Development.
Summary
Proficient in game development encompassing game design, system design, level design, story writing, and world building.
Experienced in crafting creative and engaging game concepts, developing level designs, creating compelling narratives, and delivering high-quality player experiences.
Proficiency with Godot, Unity, and Unreal Engine.
Skills
- Game Design
- Creativity
- Communication
- Problem Solving
- Unreal-Engine
- Unity-Engine
- Scrum
- Time Management
- Analytical Reasoning
Languages
Education
MD.H Mediadesign Hochschule
Game Design BSc · Game Design · Berlin, Germany
Kopernikus Gymnasium
German high school diploma · Blankenfelde-Mahlow, Germany
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