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Unity Experts in Munich

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Hire experts who build Unity games, AR and VR experiences, interactive 3D apps, and production-ready asset pipelines. Get fast, precise matching with vetted, available freelancers.

Meet FRATCH Experts in Munich, who have recently used Unity

Verified expert

Wolfgang Oswald

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Head of Business Development DSS & Digital Ventures

Eching
Wolfgang Oswald

Last position:

Head of Business Development DSS & Digital Ventures at Krauss Maffei Technologies GmbH

  • Group-wide responsibility for developing new business models, strategic support of corporate start-ups and managing equity in start-ups
  • Direct management of 3 employees
  • Direct reporting line to executive management
  • Business Development: designing and building an information platform on the global machine base and customer sales/margins in the aftersales area based on SAP data, supporting sales planning as part of the budget, advising project teams on profitability calculations
  • Digital Ventures: defining terms, developing processes to generate and develop new business models, operational validation of new business models to expand the group's business areas, strategic support of project teams in implementing new business models, cooperation project with Munich University of Applied Sciences, steering and supporting equity investments in start-ups
Verified expert

René Welland

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Conference Operator

Munich
René Welland

Last position:

Conference Operator at Brähler Systems GmbH

  • Developed the iOS/Android Delegate App and the Conference Operator
  • Updated and developed a user-friendly conference environment and real-time video streaming
  • Optimized the overall conference experience by implementing customizable features for flexible setup
  • Enhanced the efficiency and usability of conference technology, enabling a seamless workflow and improved participant interaction experience
Verified expert

Nima Nooshi

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Data and AI architect

Munich
Nima Nooshi

Last position:

Co founding LLM Engineer at LLM Ventures

  • Co-founded an AI venture focused on building production-grade LLM applications and agentic systems
  • Designed and implemented multi-agent AI workflows for financial and trading applications
  • Developed LLM-powered copilot architectures for portfolio analysis, trade management, and personalized user coaching
  • Built on-device and edge-deployed inference applications, optimizing models for low latency, privacy, and resource-constrained environments
  • Led system architecture decisions across model selection, orchestration, state management, and deployment
Verified expert

Subodh Kumar

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Senior Software Engineer

Neufahrn bei Freising
Subodh Kumar

Last position:

Senior Software Engineer at EDAG Engineering GmbH

  • Project Title: Path Planning Module Development (Oct 2024 – Jun 2025)

  • Developed path planning module using C++14 and CMake

  • Implemented gRPC communication protocol between modules

  • Performed unit testing using Pytest framework and Python

  • Project Title: HMI Programming for Battery, Fuel Cell Electric Vehicle (Aug 2023 – Sep 2024)

  • Developed HMI software for BEV/FCEV using Ruby and Crystal for backend

  • Implemented frontend using Vue.js framework

  • Conducted bug fixes and simulator testing

  • Project Title: IFHOST CAN Bus Programming (Jan 2023 – Jul 2023)

  • Programmed CAN bus software using C and C++

  • Executed unit tests with Google Test framework

  • Performed integration testing using CAPL in Vector CANalyzer

  • Participated in onsite testing

Verified expert

Tobias Bauernfeind

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Senior Software Project Manager / Developer

München
Tobias Bauernfeind

Last position:

Lead XR Project at BMW Group

  • Showcasing the world's first fully immersive AR glasses experience in a moving car at CES 2024.
  • Speaker about augmented reality at international conferences (e.g. the AR Ride Concept @ Unite 2024).
  • Lead a 12-person interdisciplinary software team developing Android head-unit integrations, navigation & ADAS UI, and embedded software.
  • Define technical direction, drive cross-domain architecture and integration, and mentor engineers across Android, UI/UX and embedded stacks.
  • Oversee a small fleet of test vehicles for validation, tests, and data collection.
Verified expert

Juan Solano Menacho

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Embedded Software Consultant

Munich
Juan Solano Menacho

Last position:

Embedded Software Consultant at Embedded Software Consulting

  • Development of a solar charge controller on an STM32 platform running FreeRTOS
  • Development of embedded DSP software for automotive audio applications. Real-time signal processing software using C and Python/NumPy
  • Development of serial drivers (SPI, I2C, UART) and real-time components in C for an electricity meter telemetry platform
  • Unit testing with Unity and integration testing with Python
Verified expert

Lilia Baough

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Head of Global Supply Chain Management

München
Lilia Baough

Last position:

Head of Global Supply Chain Management at tado° GmbH

  • Lead and manage a team of 8 professionals across Strategic Procurement, Demand Planning, Sales & Operations Planning, Industrial/Quality Engineering, and Logistics, fostering collaboration and driving high performance.
  • Oversee Electronic Manufacturing Partners in Asia and 3PL partners in EU Sales & Operations Planning and the UK, ensuring efficiency and timely delivery in all supply chain operations.
  • Negotiate contracts with suppliers and partners to secure improved payment terms, enhanced credit limits, and favorable conditions.
  • Implement new 3PL partnerships, optimising logistics and service levels.
  • Led the RFQ process for EMS partners in the EU.
  • New product introduction (NPI) production ramp-ups, managing 5 simultaneous product launches and ensuring smooth transitions from RFQ development to production over 1M devices.
  • Drive margin improvement through strategic BOM cost negotiations, frame agreement implementation, and logistics cost optimisation with yearly Lean Six Sigma outcomes +1.5M$ savings.
  • NetSuite (Oracle cloud solution)
Verified expert

Quentin Leopold

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Mobile Wallet/Payments Product & Partner Manager

Egling
Quentin Leopold

Last position:

Mobile Wallet/Payments Product & Partner Manager at Samsung Electronics GmbH

  • Mobile Wallet/Mobile Pay
  • Issuer & non payment product & partner manager
  • Strategic alignment for Samsung Wallet for the future
Verified expert

Mehmet Atalay

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Automation Engineer

Munich
Mehmet Atalay

Last position:

Automation Engineer at Ju:niz Energy

  • Developing and implementing automation solutions for PLC programming in Battery Energy Storage Systems (BESS).
  • Conducted thorough analysis and debugging of control systems to enhance performance and reliability.
  • Upgraded software and communication protocols.
  • Collaborated with cross-functional teams to optimize HMI interfaces, improving user experience and operational efficiency.
Verified expert

Jamal Baydoun

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Freelance Software Architect & Developer

Munich
Jamal Baydoun

Last position:

Freelance Software Architect & Developer at IBM Deutschland GmbH / BWI GmbH

  • Architecture, design and further development of a hybrid solution consisting of a Java backend with REST API and C# / WPF frontend
  • Development of secure, distributed functions for classified message processing, categorization and encryption
  • Integration of backend services with document management systems (DMS) for structured file storage
  • Planning, setup and continuous optimization of Azure DevOps pipelines for automated deployment and quality assurance of distributed applications in a security-critical environment
  • Technical coordination with Bundeswehr project managers and third-party providers of relevant software and interfaces, and documentation of the developed solutions
Verified expert

Stephan Menzel

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Head of Development

München
Stephan Menzel

Last position:

SAP

  • Consulting and development for VR usage scenarios in industrial contexts
  • Digital Twin, Unreal Engine VR deployments, Multi-user networking, Cloud infrastructure
  • Technologies: AWS, Google Cloud, other Cloud Services; C++; Unreal Engine 5; Android, Meta Quest
Verified expert

Benjamin Shpigler

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Self-employed – 3D Animation/Graphics/Web Design

München
Benjamin Shpigler

Last position:

Self-employed – 3D Animation/Graphics/Web Design at Fresh Animation

Verified expert

Paul Richter

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Graphical Neural Network Builder

Garching bei München
Paul Richter

Last position:

Graphical Neural Network Builder at Independent Researcher

  • Designed a web-based interface (React + Node + AWS EC2) allowing users to visually create neural networks and download them as PyTorch models.
Verified expert

Lukas Fuchs

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Production & Sale of Digital Content, Side Business

München
Lukas Fuchs

Last position:

Production & Sale of Digital Content, Side Business at Sole Proprietorship

Discover over 15,000 top freelancers

Statistics of experts using Unity

Aggregated from the professional profiles of matched freelancers.

Experience

20 years (Germany: 18 years)

Position duration

2.7 years (Germany: 3.2 years)

Positions per freelancer

12

Top business areas

Product Development, Information Technology, Quality Assurance

Top industries

Information Technology, Manufacturing, Automotive

Certification focus areas

Product Development, Information Technology, Quality Assurance

Bachelor's degree or higher

91% (Germany: 95%)

Master's degree or higher

91% (Germany: 58%)

Doctorate

18% (Germany: 9%)

Certifications per freelancer

1 (Germany: 2)

Most common languages

German, English, French

Speak two or more languages

100%

Based on our profile pool as of 30 Aug 2026.

Daily rate distribution

0 2 4 6 8
<€480 €480-​640 €640-​800 €800-​960 €960+

The chart shows how the daily rates of freelancers in this technology in Munich are distributed, based on recent contracts on our platform. Each bar covers a rate range — its height shows how many freelancers charge within that range.

Average rates of experts in Munich using Unity

Rates are based on recent contracts and do not include FRATCH margin.

800
600
400
200
Rate comparison chart
Daily rate avg. 734 €
Germany avg. 732 €

The average daily rate is the mean of all daily rates from recent contracts of comparable freelancers on our platform.

800
600
400
200
Rate comparison chart
Median rate 760 €
Germany median 760 €

The median daily rate is the middle value of all daily rates — half of comparable freelancers charge less, half charge more. Unlike the average, it is barely affected by outliers.

Calculated based on our freelancers’ daily rates as of 30 Aug 2026. Actual rates may vary depending on seniority level, experience, skill specialization, project complexity, and engagement length.

About the technology

Game and 3D work

Unity is used to build real-time 2D and 3D experiences, from mobile games to training tools and product demos. Strong specialists keep performance stable, scenes organized, and assets ready for release across target devices.

Common delivery areas

  • Gameplay systems and interaction logic
  • Mobile, desktop, web, and console builds
  • AR and VR experiences with Unity XR tools
  • UI, animation, lighting, and scene setup
  • Store submission and release support

Ecosystem skills

A good Unity professional knows the editor, C#, prefabs, physics, animation, shaders, and build settings. They also work with version control, package management, and external tools for art, sound, and testing.

When to bring in help

Companies usually look for freelance Unity expertise when a project needs fast delivery, a tricky performance fix, or extra hands for a release. That is common in games, automotive visualization, industrial training, and immersive product experiences.

What strong specialists do

Strong Unity specialists write clean C# code, keep scenes maintainable, and solve platform-specific issues without breaking the build. They can balance gameplay, visual quality, memory use, and load times.

Munich projects

In Munich, Unity work often fits media, mobility, and enterprise product teams that need interactive 3D content or AR and VR prototypes. Remote collaboration works well, but on-site sessions can help when teams need fast reviews of design, UX, or hardware setups.

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Frequently asked questions

Quick answers to the questions that come up most around Unity.

Unity is used to build games, interactive 3D apps, AR and VR experiences, simulations, and product demos. Companies choose it when they need real-time rendering, cross-device builds, and a workflow that brings code, scenes, animation, and assets together.

Unity is often chosen for flexible scripting, broad platform support, and faster iteration on many types of interactive products. Unreal Engine is often preferred for highly cinematic visuals, while Unity is a strong fit when a team wants a lighter workflow, mobile reach, or mixed 2D and 3D work.

A strong Unity specialist usually also knows C#, version control, profiling, animation, physics, and basic shader or VFX work. For AR, VR, or simulation projects, experience with XR tooling, device testing, and asset optimization is also valuable.

A Unity project needs enough experience to match its scope, not just the engine name. Simple UI work or scene updates may need one profile, while gameplay systems, multiplayer logic, or VR performance work needs a specialist who has handled similar technical risks before.

Most Unity work can be done remotely because the core workflow is digital and easy to review through builds, screen shares, and version control. On-site time in Munich can help for workshops, hardware demos, motion or VR testing, and tight collaboration with product or creative teams.

A strong Unity professional delivers stable builds, clean project structure, and clear explanations for performance choices. Look for evidence of profiling, platform testing, maintainable C# code, and thoughtful handling of assets, scenes, and release steps.

No. Unity is widely used for games, but it is also common in training tools, product configurators, interactive sales demos, architecture previews, and industrial visualization. That range is one reason companies bring in specialists who can bridge technical and visual work.

A Unity assignment is easier to deliver well when the scope is clear: target devices, art pipeline, build requirements, and performance limits. Freelancers should also confirm whether they will work on gameplay, tooling, XR, or optimization, because each area calls for a different focus.

The average hourly rate of freelancers in Munich, Germany who have used Unity in their recent projects is 92 €, which corresponds to a daily rate of about 734 € based on an 8-hour working day.

Of the freelancers in Munich, Germany who have used Unity in their recent projects, 91% hold at least a Bachelor's degree, 91% hold at least a Master's degree, and 18% hold a doctorate.

On average, freelancers in Munich, Germany who have used Unity in their recent projects have 20 years of professional experience, with a single engagement typically lasting around 2.7 years.

The most common languages among freelancers in Munich, Germany who have used Unity in their recent projects are German (100%), English (100%), and French (20%).

The most common industries among freelancers in Munich, Germany who have used Unity in their recent projects are Information Technology (67%), Manufacturing (67%), and Automotive (53%).

The most common business areas among freelancers in Munich, Germany who have used Unity in their recent projects are Product Development (93%), Information Technology (80%), and Quality Assurance (60%).

Main locations of FRATCH Experts, who have recently used Unity

Our freelancers and interim experts are at home across the DACH region — available on-site in the major business hubs or fully remote. Choose a location to discover matched specialists, local market insights and up-to-date availability.

Berlin Hamburg Munich Cologne Frankfurt Stuttgart Dusseldorf Leipzig Dortmund Essen Bremen Dresden Hanover Nuremberg

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